Friday, February 27, 2009

Wood version - gluing, sanding, finishing


We glued the longest piece to the board first, as the board was curved, the piece would set it straight when glued.


Then, we glued the walls one by one and clamping them when possible, or putting weights on them.


This is the 'air vent' we built separately according to measurements.




When everything was firmly into place, we started sanding the corners and uneven heights.






We decided to stick Plexiglas on the rooms with their numbers on them.







Wood version - measuring, cutting, drilling


We started out cutting our walls for the piece that are all 6cm high.


Then placed them roughly on our base board according to our prototype.


When every piece was cut and placed, we indicated our angles with a pencil.


We used the machine for long pieces, the angle cutter for medium length pieces and the Japanese saw for small pieces. Even though the angles weren't always quite right, we roughly managed to sand them so they would fit decently.




As pieces were cut, we had some minor adjustments with the lengths as some parts did not connect.


We also had to hold down the bottom board as it was curved. This was particularly tricky while gluing pieces on it.


We glued longer pieces (walls) first, and let them dry on the side.


We drilled the holes into our base board using the driller with a wide head, in order for the ball to fit it.




Sometimes, this would happen.

Prototype - process


Prototype made out of foam core.

We color-coded the rooms on the outside of the floor plan. Each room will be lit by the corresponding color - using LEDs - when the player enters it. This idea will be dropped later on.



Floor plan for the wood final. We assigned numbers for each piece. A total of around 45 pieces. It made the construction easier.


Here are the pieces numbered, with their respective measurements. For the wood version, we added 2cm for each piece due to thickness issues.